| Owners will pick all 16 games against the spread. |
| FAVORITES are any team with a "minus" and a number next to it (e.g. -3). The favorite team must win by that certain number for that pick to be considered a win. |
| UNDERDOGS are the team opposite the favorite and does not need to win for that pick to be considered a win. The underdog only needs to keep the score difference within the number identified. |
| Games with a "PK" next to both teams are considered a PICK-EM. This means you don't need to consider score differential and only need to select the game's winner. |
| PUSHES are when a game's score differential ends EXACTLY on the spread and no points are awarded to anyone who selected either team. |
| Certain spreads may come in half-point increments (e.g. -4.5, -12.5) and this is normally used to either (a) keep pushes from happening or (b) make a game tougher to predict. |
| Owners may NOT pick their opponent as their Survivor pick. |